Personal Details
- Name: Hai Phan
- Location: Redwood City, California, United States
- Website:
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Member Type:
Professional for 9 years, 2 months
- Field:
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Projects I've
worked on:Guild Wars: Nightfall, Guild Wars: Eye of the North, Guild Wars 2, Rift
- Current employer:
- Areas of expertise:
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Skills:
dreamweaver, photoshop, maya, 3d studio max, etc, zbrush, mudbox, bodypaint, xnormal, rhino 3d
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Networks:
- Resume, etc.:
Site Details
- Join date: Jun 21st 2010
- Profile Views:6402
- Last online: Today, 11:13
About
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Tools:
Maya, BodyPaint, Zbrush, Xnormal, Photoshop
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About:
My name is Hai Phan, and I specialize in character art for game development. This generally includes everything from concept and design work, to the actual production of 3d models and textures.
I've always been fascinated by fictional worlds and how vibrant and amazing these imagined settings can feel. Video game worlds in particular hold a great deal of potential for realizing these visions, and I'm eager to contribute to the progress of virtual realities. Although the focus of my work is usually characters, I enjoy and appreciate all aspects of game creation.
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